Canvassing SA is an unofficial fictional arcade game. It is not affiliated with or endorsed by any party. Its residents, remarks and gameplay scores are invented; they are not real quotations, polling, or a measure of public opinion.



Logos were sourced from the official PA, ANC, DA and EFF websites. Logos remain the identifying marks of their respective parties.
Additional logos: ActionSA, National Coloured Congress (NCC), Freedom Front Plus (FF+), uMkhonto weSizwe (MK), GOOD, and People’s Movement for Change (PMC). Their logos come from their respective websites. New-party dialogue uses original general service-delivery jokes, not attributed allegations.
The writing samples themes in published reporting, mainly around the 2024 election. It does not claim these concerns represent all supporters, or their relative prevalence. English and Afrikaans phrases are shared across randomly assigned characters, independently of skin tone or party.
Everyday remarks, loyal catchphrases and jokes about rent, promises and potholes are original fictional writing. Loyal residents and difficulty rules are distributed evenly across the parties.
The Camps Bay location is a stylised fictional coastal neighbourhood, not an accurate street map. Music and capture jingles are original synthesized game audio, not party songs. The Table Mountain backdrop is an AI-generated illustration. Campaign ward numbers and neighbourhood pairings are game labels, not reproductions of official ward boundaries. The Khayelitsha and Site C scenes use original lightweight 3D models inspired by the user-supplied reference images; the ward-card artwork is adapted from the supplied AI-generated diorama. Street scenery, vehicles and characters are original procedural 3D models. Rendering uses Three.js under the MIT licence.
Sources reviewed 22 September 2026.